Arch-ECS
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  • 🌄Why Arch?
  • 📖Documentation
    • Concepts
    • World
    • Entity
    • Query
    • Archetypes & Chunks
    • Optimizations
      • Query-Techniques
      • Pass on data
      • Batch and Bulk
      • PURE_ECS
      • Multithreading
      • EntityData
    • Utilities
      • Component Registration
      • Non-generic API
      • CommandBuffer
      • Events
      • Dangerous Extensions
  • 🧩Extensions
    • Arch.Extended
      • Arch.System
      • Arch.System.SourceGenerator
      • Arch.EventBus
      • Arch.AOT.SourceGenerator
      • Arch.LowLevel
      • Arch.Persistence
      • Arch.Relationships
  • 💡Examples & Guidelines
    • Arch.Samples
    • Entities in Query
    • Structural changes
  • Unity
  • 🎮Projects using Arch
    • Skylandkingdoms
    • Cubetory
    • SS14
    • EquilibriumEngine-CSharp
    • Rougelite-Survivor
  • ✏️Misc
    • Roadmap
    • FAQ
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  1. Projects using Arch

Rougelite-Survivor

Rougelite-Survivor, an action-packed c# clone of the hit "vampire survivor".

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Last updated 2 months ago

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An action-packed c# clone of the hit "vampire survivor" based on monogame and arch! Fight your way through hordes of different enemies, level up your character, collect permanent items and explore various maps! Try it out!

The maintainer is currently reworking it, public repo is currently not available.

🎮