Arch-ECS
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  • 🌄Why Arch?
  • 📖Documentation
    • Concepts
    • World
    • Entity
    • Query
    • Archetypes & Chunks
    • Optimizations
      • Query-Techniques
      • Pass on data
      • Batch and Bulk
      • PURE_ECS
      • Multithreading
      • EntityData
    • Utilities
      • Component Registration
      • Non-generic API
      • CommandBuffer
      • Events
      • Dangerous Extensions
  • 🧩Extensions
    • Arch.Extended
      • Arch.System
      • Arch.System.SourceGenerator
      • Arch.EventBus
      • Arch.AOT.SourceGenerator
      • Arch.LowLevel
      • Arch.Persistence
      • Arch.Relationships
  • 💡Examples & Guidelines
    • Arch.Samples
    • Entities in Query
    • Structural changes
  • Unity
  • 🎮Projects using Arch
    • Skylandkingdoms
    • Cubetory
    • SS14
    • EquilibriumEngine-CSharp
    • Rougelite-Survivor
  • ✏️Misc
    • Roadmap
    • FAQ
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  1. Projects using Arch

Cubetory

Cubetory, a factory-building game with a deep focus on automation.

PreviousSkylandkingdomsNextSS14

Last updated 2 months ago

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An ingenious game that was realized with Godot and arch! Build your factory and automate your production lines step by step! It will soon be listed on !

🎮
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